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Playgrounds: teach nerdy stuff in a fun and efficient way!

Playgrounds have been among the most promising features of Swift, since the very first time we saw our now favorite bird. Unfortunately many of the features used to create rich and interactive playgrounds were not public at that time or were not stable enough for prime time.

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In Swift 3, playgrounds are finally ready to fulfill their role as fundamental tools to learn and teach programming. With multiple pages, interactive views, embedded code, markup, video and embedded assets, they set a foundation on top of which a great learning experience can be built.

At Udacity, we’re working on using playgrounds for teaching, evaluation via quizzes and exercises to improve the students skills. In a nutshell, we’re using playgrounds to fulfill the dream of teaching nerdy stuff in a fun and effective way!

Next Up: New Features in Realm Obj-C & Swift

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About the content

This talk was delivered live in June 2016 at AltConf. The video was recorded, produced, and transcribed by Realm, and is published here with the permission of the conference organizers.

Fernando Rodriguez

Fernando Rodríguez has 20 years of experience as a developer and teacher. Previously a Big Nerd Ranch senior instructor, he taught The Big Nerd Ranch’s Advanced iOS Bootcamp in Europe, LATAM and USA and trained 5000+ developers around the world, from Facebook to indie devs, both onsite and online. His online iOS course has been the top grossing course in Spanish at Udemy and was mentioned on Financial Times, VentureBeat and Information Week. Currently he works at Udacity as a course developer for iOS, doing what loves the most: teaching nerdy stuff in a fun and efficient way!

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